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Quick Update 8/14/2009

Posted on | August 14, 2009 | No Comments

I’ve been working on the game engine for the last month or so. It started out slowly because everything I tried to do required 4 or 5 or 6 supporting pieces. The nice thing is that I’ve been picking up speed lately because I’ve been able to use the utilities I wrote for the earlier functions. Right now I have most of the classes defines for cards, costs, actions, etc. There’s a nice framework for writing new actions although the only action you can do right now is to move a card from one zone to another. You can add and spend resources and right now I’m working on allowing alternate costs. There’s enough visible progress that I’ll make more frequent status updates.

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