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Alternative Inspiration
Posted on | February 4, 2010 | No Comments
Most of what I’ve learned about trading card games (outside of playing them) has come from reading the fantastic “Making Magic” and “Latest Developments” columns at Magic: The Gathering Online. However, I’ve recently found the writing for the upcoming Marvel Superstars trading card game to be a nice addition.
Magic is no doubt the granddaddy of trading card games, and many of the other trading card games are designed and developed by Magic Pro Tour alums. Trading card game mechanics are hopelessly wide open (probably Turing Complete but I need to do some homework there), so each game is built on a few key assumptions. This article from the Marvel Superstars site describes what’s great about its gameplay in contrast to some things people don’t like about Magic. It’s worth reading the whole article (and all of the Marvel news) if you’re interested in trading card game design.
We know that people love a whole slew of different things about trading card games. You might enjoy creating original decks the most, while your buddy digs TCGs for the community. One of the things that I find the most appealing is the simple fun of playing the cards. I mean, actually playing the cards. Not saying “Draw, go,” not having my cards fizzle, and not watching my opponent drag out a combo that requires him to search his deck four times while I wonder if I’ll get to play my first turn. I like to make plays, and see what tactic my opponent will come back with.For all the people out there that came to play, take a look at how Marvel Superstars brings more action to your tabletop than your typical TCG experience.
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